Cloud Baseline — Field Guide

Our port vs the Godot-matched baseline · real frames off the live GPU · four camera moves, both looping

Two candidate baselines for the cloud shape, side by side from four angles. Colour is deliberately left out — that's the weather/time-of-day system, a separate job for later.

The shape math and nearly every value already match Godot exactly. The whole difference comes down to two values we'd locked away from Godot:

OURS NOW coverage 0.78 · weather 1.4 → separated towers GODOT-MATCHED coverage 0.883 · weather 1.0 → full deck

Both clips in each pair fly the identical camera path; the cloud field is frozen so the loop is seamless and only the camera moves. The grainy speckle is the static dither — the one remaining shape-quality item (Godot uses an animated blue-noise), independent of which baseline we pick.

Orbit

circling the mass

Circling one cloud mass. Ours breaks into separate towers with open sky between them; the Godot-matched deck stays continuous all the way around.

OURS NOWcoverage 0.78 · weather 1.4
GODOT-MATCHEDcoverage 0.883 · weather 1.0

Dolly

push in & pull back

Pushing in and pulling back along one line. Watch the amount of sky that sits between the clumps in ours versus the packed deck in the Godot-matched version.

OURS NOWcoverage 0.78 · weather 1.4
GODOT-MATCHEDcoverage 0.883 · weather 1.0

Truck

slide sideways

Sliding sideways across the field. Ours opens gaps as it passes; the Godot-matched deck stays unbroken.

OURS NOWcoverage 0.78 · weather 1.4
GODOT-MATCHEDcoverage 0.883 · weather 1.0

Boom

rise & look down

Rising and looking down over the deck. The fill difference is starkest from above — this is the classic "flying over the cloud sea" view, where Godot's deck lives.

OURS NOWcoverage 0.78 · weather 1.4
GODOT-MATCHEDcoverage 0.883 · weather 1.0

Captured at 960×540, 24 fps, from the live three.js port (module=5 · atmo off · softknee 0.5), field frozen (anim=0) so the loops are seamless. Everything but coverage & weather is held at the shared faithful values. Colour excluded by design.